T-Mobile announces Tegra 2 powered G2x, the first 3D Android

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Recently swallowed T-Mobile has a history of launching interesting, market-bending handsets. T-Mobile, after all, was the first American mobile company to release the texting friendly Sidekick, and they were also Google’s launch partner with the first Android phone, the G1.
Now T-Mobile is trendsetting with a new handset: the world’s first glasses-free 3d Android smartphone, running an NVIDIA Tegra 2 SoC.
Christened the T-Mobile G2x, the phone is really the LG Optimus 3D, and runs Android 2.2 (user upgradeable to 2.3) and its resolution is a standard 800 x 480 affair, stretched across a 4.3-inch display. That may seem rather wimpy in the days of retina Displays, but since the Optimus is a 3D phone, and therefore needs to draw each scene twice for each eye, keeping the resolution low will help keep things speedy and maximize battery life.
Battery life, though, is likely to be a problem. The Nintendo 3DS has wrestled with this, and the bottom line is drawing each frame twice halves battery life. Expect something similar to happen with the G2x.
Besides Gingerbread support and 3D video capability via YouTube 3D, the T-Mobile G2s has HDMI-out capability possible of pumping 3D content to an external display at 720p, or pumping 2D content at full high-definition 1080p.
As for native 3D capability, the LG Optimus can generate its own 3D content thanks to a pair of cameras on the back which will capture the perspective of both eyes individually and then combine both images and send them to an individual eye through lens-based trickery.
In addition, the T-Mobile G2x is the first smartphone that will launch with NVIDIA’s Tegra Zone app. There’s no talk of pricing or availability right now, but if you want a phone that boasts the same technology as the 3DS, put this on your radar.
 
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