Rein: Unreal Engine 4 may not even run on next-gen consoles

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With Unreal Engine 3, Epic Games managed to sign up a lot of new developers as clients, as well as being sued by one of them. The main reason for the interest was the complexity of developing for consoles like the Xbox 360 and PS3. Developers needed to hit the ground running, spending time on art assets and gameplay programming, rather than figuring out how to use the complex new hardware and squeeze performance out of it. That was especially true of the PlayStation 3.
Mark Rein, vice president of Epic, has been attending DICE Summit to continue promoting the use of Unreal Engine 3. But he also got asked about the follow-up Unreal Engine 4. According to Rein, we won’t be seeing it any time soon even though Epic is currently developing it. The reason for this is it just won’t run on current hardware and “is designed for the day we get massively multi-core processors”.
Rein didn’t go into anymore detail, but he did state that when the PS4 and Xbox 720 arrive on the market UE4 won’t run on them either. Unreal Engine 3 is therefore going to be around for at least another 5-7 years, with version 4 of the engine looking likely to turn up in time to support PlayStation 5 and whatever Microsoft decide to call that generation of Xbox.
 
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